nice 
Stan if you add the gamma boost in the Low and High exposure you get better results i mean this RGBAdjust(rg=1.4, gg=1.4, bg=1.4) you see the difference in POST Nr: #834 "2_Avisynth_Gamma_Change"
here is the code
on your files it was better to change this inside HDR1 function
ColorYUV(gamma_y=-200) was the biggest improvement
you see it on POST Nr: #797
but you can see the hdr2.jpg the trees dose not have the colors right if you look how Enfuse 4.2 does it in POST Nr: #816 that looks better it have the trees in right color or it looks more right

Stan if you add the gamma boost in the Low and High exposure you get better results i mean this RGBAdjust(rg=1.4, gg=1.4, bg=1.4) you see the difference in POST Nr: #834 "2_Avisynth_Gamma_Change"
here is the code
Code:
a=ImageSource("F:\LOW_exposure\image%d.ppm",start= 1,end=3662,fps=18).RGBAdjust(rg=1.4, gg=1.4, bg=1.4).ConvertToYUY2() b=ImageSource("F:\HIGH_exposure\image%d.ppm",start =1,end=3662,fps=18).RGBAdjust(rg=1.4, gg=1.4, bg=1.4).ConvertToYUY2()
on your files it was better to change this inside HDR1 function
Code:
ab=overlay( b_stab,t,x=0,y=0,mask=b_stab,opacity=0.4,greymask= true,mode="Multiply",pc_range=true).ColorYUV(off_y =0,gain_y=40) abc=overlay( b_stab,t,x=0,y=0,mask=b_stab,opacity=1.0,greymask= true,mode="Difference",pc_range=true).ColorYUV(gamma_y=-200)
you see it on POST Nr: #797
but you can see the hdr2.jpg the trees dose not have the colors right if you look how Enfuse 4.2 does it in POST Nr: #816 that looks better it have the trees in right color or it looks more right
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